Secret in BG3: Many Players Don’t Know How to Speak with the Absolute

Baldur’s Gate 3 still holds secrets, even in 2026. A recent discovery reveals that a large portion of Brazilian players ignore a crucial interaction within the Moonrise Tower. In this area of Act 2, hostile to those who do not follow the Cult of the Absolute, it is possible, literally, to converse with the game’s main antagonistic force. This interaction, however, is hidden in a cracked wall on the upper floors of the tower, a location that many players, focused on a moral journey, avoid exploring thoroughly.
Why is this relevant? Because this is one of the only moments in Larian Studios’ RPG where you directly dialogue with your greatest enemy, the Absolute. The discovery gained traction in online forums, where veterans confessed to never having seen the scene. The mechanism is simple but risky: upon investigating the suspicious wall, your character is tempted to stick a hand into a hole. If you give in to curiosity, you will have to face challenging skill checks to avoid severe consequences.
What happens if you fail the check?
Upon failing the Dexterity or Strength check (DC 21), the Absolute’s tentacles grab your arm. As a result, your entire party is dragged into the Illithid colony beneath the tower, and you gain the “Dislocated Shoulder” condition, which hinders all your attack rolls. However, the interaction is rich in lore. For Warlocks with a Great Old One Patron, there is a special compulsion to interact, and the Dark Urge receives unique dialogue, where the Netherbrain recognizes them as a “wretched master,” foreshadowing future plot events.
The revelation serves as a perfect reminder of Larian Studios’ care in hiding deep content in unexpected corners. Thus, the Moonrise Tower, which many traverse in panic, reveals itself as a treasure chest of narrative secrets. Therefore, if you are revisiting Baldur’s Gate 3 this year or starting your first journey now in 2026, it is worth slowing down and exploring every corner. The reward, albeit dangerous, is one of the most memorable and chilling conversations in the entire game.





